// Decompiled on 周六 2月 22 19:31:49 CST 2025 with Zomboid Decompiler v0.1.3 using Vineflower.
package zombie.worldMap.markers;

import zombie.util.PooledObject;
import zombie.worldMap.UIWorldMap;

public abstract class WorldMapMarker extends PooledObject {
    abstract void render(UIWorldMap var1);
}
